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Posts Tagged ‘adium’

Let The Releases Flow!

February 1st, 2010 Jasarien No comments

Hot on the heels of Xblaze iPhone 1.1 is Xblaze for Mac 1.1.

That’s right folks, again, I promised you that I would merge the changes I made to the Xblaze iPhone source back into the Mac version. That is now done and you can download Xblaze for Mac with clan support and less crashes than ever!

Head on over to the Xblaze for Mac OS X page and hit up the download link!

Xblaze 1.0.3

November 8th, 2009 Jasarien 5 comments

Xblaze 1.0.3 is available on the download page. Go grab it.

New in this version:

  • Fixed a bug that prevented Xblaze from connecting when Adium starts if you check the “Connect when Adium opens” option.
  • Fixed an issue where Friends of Friends were randomly bring shown in the contact list. Current solution is to not show any friends of friends at all. A friends of friends solution will be worked out in a later release.

A Quick Update

November 6th, 2009 Jasarien No comments

Ok, so I’ve submitted Xblaze 1.0 to the Adium Xtras site, and it would seem that either someone or something has submitted it to MacUpdate and Version Tracker – so I’m hoping the word is getting out there pretty quickly. Everyone tell all your friends that use a Mac and Xfire!

I also wanted to tell you guys that a 1.0.1 update will be released pretty soon with typing notifications. After that I’ll be working on getting some game/server info into the tooltips that show up for each contact when you hover your mouse over them. I think Xblaze used to do this in previous versions, so it seems it was something I missed when re-implementing everything from 0.8 into 1.0.

The way that Xblaze reads its games list has changed in this version. It’s somewhat more complicated than it used to be, and requires a little knowledge of XML to edit the list. The icons for the games are bundled into a .mar archive file, which means to add new icons requires regenerating that archive. Fortunately when Archon was developing MacFire, he wrote some handy tools to make this a little easier. They should be scriptable, and I hope to have a guide and possibly a script that will auto-generate a new games list and icons archive to be used with MacFire.

Also, some people may notice that the buddy list refreshes quite slowly when you first login. I’ll admit that the code to update the buddy list is really bad, and not in any way optimised, so I’ll be looking at how to make that a little better at some point too. Those of you with larger buddy lists will notice it more.

Don’t forget that you can e-mail me if you have any problems, and the forum has been cleaned up and ready to use too. If there are any old-skool Xblaze users out there who would like to contribute some guides on how to get Xblaze up and running for new users,  feel free to post them in the forum and I’ll sticky them.

Categories: XBlaze Tags: , ,

Xblaze 1.0

November 5th, 2009 Jasarien No comments

Holy cow! An Update?!

Ladies and gentlemen, I proudly present to you Xblaze 1.0.

I’ve rewritten Xblaze from the ground up as a brand new Adium plugin using the MacFire Xfire communication library (thanks to Archon). This means no more XfireLib. While XfireLib served Xblaze pretty well, it was responsible for 90% of its problems. Since XfireLib seems to have ceased active development, I decided it was time to move away from it.

Xblaze 1.0 requires Mac OS X 10.5 Leopard and Adium 1.4 beta

So what’s new?

  • Completely rewritten from the ground up
  • No more XfireLib
    • Xblaze now uses the foundation that MacFire was built on (Thanks Archon!)
  • No regression
    • Xblaze supports all the features that it did in previous versions
  • Multiple Accounts
  • Tightly integrated with Adium
  • Search for other Xfire users

Head on over to the Download page and try it out.